


The rules for Shadow Blade in DnD 5e are as follows: Now for the trickier rules… What Are the Rules for Shadow Blade in 5e? While the spell persists (up to 10 rounds of combat, concentration permitting), you can use a bonus action to re-conjure the sword in your hand.įinally, Shadow Blade can be upcast for 3d8 damage at 3rd- or 4th-level, 4d8 damage at 5th- or 6th-level, and 5d8 damage at 7th-level or higher. If you release the weapon from your hand, it disappears at the end of the turn. Additionally, you have advantage on attack rolls made with the sword in dim light or darkness. The weapon has the finesse, light, and thrown properties (20/60-foot range).
#SHADOW BLADE COD MOBILE PLUS#
On hit deals 2d8 (9 average) psychic damage, plus whichever attack modifier (Strength or Dexterity) you use for the attack roll. Shadow Blade creates a magic sword that you’re automatically proficient with. Eldritch Knight Fighters also have access to it starting at 8th level. But as an illusion Wizard spell, Arcane Trickster Rogues have access to it starting at 7th level. The following classes have Shadow Blade on their spell list: It’s also frequently misunderstood, which we aim to fix in this write-up. Shadow Blade is a wickedly cool spell that packs a serious punch on certain character builds.

In addition, when you use the sword to attack a target that is in dim light or darkness, you make the attack roll with advantage. It deals 2d8 psychic damage on a hit and has the finesse, light, and thrown properties (range 20/60). It counts as a simple melee weapon with which you are proficient. This magic sword lasts until the spell ends. You weave together threads of shadow to create a sword of solidified gloom in your hand.
